Add creative Hola Mundo with particles, glitch effect and typewriter
- index.html: structure linking external CSS and JS - style.css: futuristic dark theme with glitch animation and scanlines - main.js: canvas particle field, typewriter loop, live uptime counter Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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15
index.html
15
index.html
@@ -2,9 +2,20 @@
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<html lang="es">
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<head>
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<meta charset="UTF-8">
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<title>Hola mundo</title>
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<title>Hola Mundo</title>
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<link rel="stylesheet" href="style.css">
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</head>
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<body>
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<h1>Hola mundo 11</h1>
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<canvas id="particles"></canvas>
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<div class="scanline"></div>
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<div class="container">
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<h1 class="glitch" data-text="Hola Mundo">Hola Mundo</h1>
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<p class="subtitle"><span id="typed"></span></p>
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<p class="counter" id="counter"></p>
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</div>
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<script src="main.js"></script>
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</body>
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</html>
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112
main.js
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112
main.js
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// Particle field
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const canvas = document.getElementById('particles');
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const ctx = canvas.getContext('2d');
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let W, H, particles;
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function resize() {
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W = canvas.width = window.innerWidth;
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H = canvas.height = window.innerHeight;
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}
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function createParticles() {
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const count = Math.floor((W * H) / 8000);
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particles = Array.from({ length: count }, () => ({
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x: Math.random() * W,
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y: Math.random() * H,
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vx: (Math.random() - 0.5) * 0.4,
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vy: (Math.random() - 0.5) * 0.4,
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r: Math.random() * 1.5 + 0.5,
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hue: Math.random() > 0.5 ? 180 : 300,
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}));
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}
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const CONNECT_DIST = 120;
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function draw() {
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ctx.clearRect(0, 0, W, H);
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for (let i = 0; i < particles.length; i++) {
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const p = particles[i];
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p.x += p.vx;
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p.y += p.vy;
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if (p.x < 0 || p.x > W) p.vx *= -1;
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if (p.y < 0 || p.y > H) p.vy *= -1;
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ctx.beginPath();
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ctx.arc(p.x, p.y, p.r, 0, Math.PI * 2);
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ctx.fillStyle = `hsla(${p.hue}, 100%, 70%, 0.8)`;
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ctx.fill();
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for (let j = i + 1; j < particles.length; j++) {
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const q = particles[j];
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const dx = p.x - q.x;
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const dy = p.y - q.y;
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const dist = Math.sqrt(dx * dx + dy * dy);
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if (dist < CONNECT_DIST) {
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ctx.beginPath();
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ctx.moveTo(p.x, p.y);
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ctx.lineTo(q.x, q.y);
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ctx.strokeStyle = `hsla(${p.hue}, 100%, 70%, ${1 - dist / CONNECT_DIST})`;
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ctx.lineWidth = 0.4;
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ctx.stroke();
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}
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}
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}
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requestAnimationFrame(draw);
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}
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window.addEventListener('resize', () => { resize(); createParticles(); });
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resize();
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createParticles();
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draw();
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// Typewriter subtitle
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const lines = [
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'bienvenido al universo digital',
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'cada bit cuenta una historia',
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'el código es poesía',
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];
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let lineIdx = 0, charIdx = 0, deleting = false;
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const typed = document.getElementById('typed');
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function typeLoop() {
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const current = lines[lineIdx];
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if (!deleting) {
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charIdx++;
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typed.textContent = current.slice(0, charIdx);
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if (charIdx === current.length) {
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deleting = true;
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setTimeout(typeLoop, 2000);
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return;
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}
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} else {
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charIdx--;
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typed.textContent = current.slice(0, charIdx);
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if (charIdx === 0) {
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deleting = false;
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lineIdx = (lineIdx + 1) % lines.length;
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}
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}
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setTimeout(typeLoop, deleting ? 40 : 80);
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}
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typeLoop();
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// Live elapsed counter
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const start = Date.now();
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const counterEl = document.getElementById('counter');
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function updateCounter() {
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const s = Math.floor((Date.now() - start) / 1000);
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const h = String(Math.floor(s / 3600)).padStart(2, '0');
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const m = String(Math.floor((s % 3600) / 60)).padStart(2, '0');
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const sec = String(s % 60).padStart(2, '0');
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counterEl.textContent = `UPTIME :: ${h}:${m}:${sec}`;
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requestAnimationFrame(updateCounter);
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}
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updateCounter();
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125
style.css
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125
style.css
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@@ -0,0 +1,125 @@
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* {
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margin: 0;
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padding: 0;
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box-sizing: border-box;
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}
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body {
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background: #0a0a0f;
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display: flex;
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justify-content: center;
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align-items: center;
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min-height: 100vh;
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font-family: 'Courier New', monospace;
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overflow: hidden;
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}
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canvas {
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position: fixed;
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top: 0;
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left: 0;
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z-index: 0;
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}
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.container {
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position: relative;
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z-index: 1;
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text-align: center;
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}
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.glitch {
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font-size: clamp(3rem, 10vw, 8rem);
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font-weight: 900;
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color: #fff;
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text-transform: uppercase;
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letter-spacing: 0.1em;
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position: relative;
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animation: glitch-main 3s infinite;
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}
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.glitch::before,
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.glitch::after {
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content: attr(data-text);
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position: absolute;
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top: 0;
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left: 0;
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width: 100%;
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height: 100%;
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}
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.glitch::before {
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color: #0ff;
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animation: glitch-before 3s infinite;
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clip-path: polygon(0 30%, 100% 30%, 100% 50%, 0 50%);
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}
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.glitch::after {
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color: #f0f;
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animation: glitch-after 3s infinite;
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clip-path: polygon(0 60%, 100% 60%, 100% 80%, 0 80%);
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}
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@keyframes glitch-main {
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0%, 90%, 100% { transform: translate(0); }
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92% { transform: translate(-2px, 1px); }
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94% { transform: translate(2px, -1px); }
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96% { transform: translate(-1px, 2px); }
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}
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@keyframes glitch-before {
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0%, 90%, 100% { transform: translate(0); opacity: 0; }
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91% { transform: translate(-4px, 0); opacity: 0.8; }
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93% { transform: translate(4px, 0); opacity: 0.8; }
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95% { opacity: 0; }
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}
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@keyframes glitch-after {
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0%, 90%, 100% { transform: translate(0); opacity: 0; }
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92% { transform: translate(4px, 0); opacity: 0.8; }
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94% { transform: translate(-4px, 0); opacity: 0.8; }
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96% { opacity: 0; }
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}
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.subtitle {
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margin-top: 1rem;
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font-size: clamp(0.8rem, 2vw, 1.2rem);
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color: #0ff;
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letter-spacing: 0.5em;
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text-transform: uppercase;
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opacity: 0;
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animation: fade-in 1s ease forwards 0.5s;
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}
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.counter {
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margin-top: 2rem;
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font-size: 0.85rem;
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color: #444;
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letter-spacing: 0.3em;
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animation: fade-in 1s ease forwards 1s;
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opacity: 0;
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}
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#typed {
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color: #0f0;
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}
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@keyframes fade-in {
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to { opacity: 1; }
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}
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.scanline {
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position: fixed;
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top: 0;
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left: 0;
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width: 100%;
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height: 100%;
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background: repeating-linear-gradient(
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to bottom,
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transparent 0px,
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transparent 3px,
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rgba(0, 0, 0, 0.08) 3px,
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rgba(0, 0, 0, 0.08) 4px
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);
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pointer-events: none;
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z-index: 2;
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}
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